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NVIDIA Revenue, Growth & Competitor Profile

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Company Profile & Annual Report for Nvidia

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Nvidia Fast Facts

RevenueOver $500 million    See Exact Annual Revenue
EmployeesOver 1,000Exact Company Size
Primary Industry334118 Desktop, Laptop & Tablet Computer Manufacturing
Additional NAICS Codes33411
33441
334413 Semiconductor Manufacturing
54151
541511 Custom Computer Programming & Software Development Services
Address2788 San Tomas Expy
Santa Clara, CA 95051

www.nvidia.com


Nvidia's annual revenues are over $500 million (see exact revenue data) and has over 1,000 employees. It is classified as operating in the Desktop, Laptop & Tablet Computer Manufacturing industry.


Nvidia's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?

Nvidia is a publicly traded company on NMS using the ticker symbol NVDA. Detailed information on company financials and operating reports can be found here: NMS: NVDA



Nvidia Annual Revenue and Growth Rate

Nvidia Revenue Est.
($ Million)
Growth Rate (%)# Employees
2019 Details in Premium Report
2018
2017
2016
2015
2014


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Nvidia's revenues are gauged from an analysis of company filings.



Trademark Applications

Trademark applications show the products and services that Nvidia is developing and marketing. Nvidia's new tradmarks suggest it is investing in R&D and marketing, while expanding into new products or markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
KAOLIN
software for 3D visualization, 3D modeling and 3D rendering; software for advanced graphics processing and visual computing; software for artificial intelligence; software for artificial intelligence, machine learning, deep learning, neural networks, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; software featuring libraries for use in deep learning and neural networks; software for use in artificial intelligence applications and computer vision; computer vision software; computer vision software for object detection and annotation in images and videos; application programming interface (API) for artificial intelligence software applications; application programming interface (API) for computer software for ray tracing and image rendering, modeling, and image manipulation and processing; application programming interface (API) for use in building software applications; artificial intelligence computers; artificial intelligence supercomputers; computer game software; computer graphics firmware for enhancement of graphical and video display; computer graphics software for improving display quality; computer hardware; computer hardware and software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; computer monitors; computers; computer peripherals; downloadable computer graphics; edge embedded device software to manage edge assets and devices; electronic computer vision accelerators; electronic display interfaces; electronic display screens; electronic game software; electronic, computer, interactive and video game software; graphics processing units (GPUs); graphics processing units (GPUs) in the nature of computer hardware for enhancing graphical and video display; graphics software; hardware and software for detecting objects, user gestures and commands; integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units; integrated circuits; integrated circuits for enhancing graphical and video display; integrated circuits, semiconductors and computer chipsets; semiconductors; simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing large-scale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance; software; software development tools for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization; computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; software for performing computer graphics operations and improving graphical and video display capabilities; software and firmware for developing artificial intelligence applications; software and firmware for enabling electronic devices to share data and communicate with each other; software and firmware for operating system programs; software and hardware that facilitates data transmission, data collection, data analysis, and decision-making; software development kits (SDKs); software development kits (SDKs) consisting of software for ray tracing and image rendering, modeling, and image manipulation and processing; software development kits (SDKs) for building software applications software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks; software development tools; software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; software for data management, analytics and pattern and activity recognition; software for enhancement of graphical and video display; software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; software for image rendering, modeling, and image manipulation and processing; software for management, storage and network management of digital media, and enhancement of graphical and video display; software for modifying and enabling transmission of images, audio, audio visual and video content and data; software for operating and managing integrated circuit components; software for processing images, graphics, audio, video, and text; software for professional designers, engineers, and scientists for advanced graphics processing and visual computing; software for ray tracing and image rendering, modeling, and image manipulation and processing; software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information; software for the display of digital media; software for the storage of electronic data; software for use as an application programming interface (API); software, firmware and hardware for use in the fields of edge computing, artificial intelligence, high performance computing, distributed computing, machine learning, automation controls, data collection, data analytics and internet of things; software, namely, an interpretive interface for facilitating interaction between humans and machines; software, namely, knowledge-based artificial intelligence platforms, data analytics platforms, and automation platforms; supercomputers; system-on-chip processors; video game software; software and computer hardware for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; software development kits (SDK) comprised of frameworks, tools, APIs, and libraries for use in developing virtual reality, augmented reality, extended reality, and mixed reality software; software for 3D, virtual reality, augmented reality, extended reality, and mixed reality simulation; software for use in connection with photographic and video equipment and cameras, namely, software for taking, capturing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, transmitting and displaying data, images, videos, multimedia files, and other digital data; software in the fields of artificial intelligence, augmented reality, and virtual reality for predicting, classifying, collecting, simulating, and optimizing data, for computer gaming, augmented reality gaming, virtual reality gaming, and virtual reality simulation
05/14/2020
NVIDIA XAVIER
Electronic computing platform for operating self-driving and autonomous land vehicles; self-driving and autonomous land vehicle electronic driving system and equipment in the nature of artificial intelligence, machine learning, deep learning and high performance computing software and hardware for vehicles; artificial intelligence computers; supercomputers; artificial intelligence supercomputers; graphics processing units (GPUs); graphics processing units (GPUs) in the nature of computer hardware for enhancing graphical and video display; semiconductors and semiconductor chip sets; system-on-chip (SOC) processors; electronic computer vision accelerators for use with artificial intelligence, machine learning, deep learning, and high performance computing hardware and software, vehicles, autonomous machines, robots, drones, medical instruments, and intelligent video analytics; computer software for performing computer graphics operations and improving graphical and video display capabilities; computer graphics software for improving display quality; computer graphics software for enhancement of graphical and video display; computer graphics firmware for enhancement of graphical and video display; computer software for the display of digital media; computer software, and communications hardware and software for the operation, control, maintenance, and management of land vehicles, self-driving and autonomous land vehicles and land vehicle components, for land vehicle navigation, for travel and trip planning, for communications and for collecting, tracking, analyzing, and reporting data and information in the field of self-driving and autonomous land vehicles; electronic control systems for land motor vehicles; electronic display interfaces; electronic display interfaces
04/23/2020
NVIDIA TRITON
computer hardware; software; inference server software and computer hardware; software for neural network inferencing; software featuring libraries for machine learning training; software featuring libraries for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; artificial intelligence computers; artificial intelligence supercomputers; deep learning inference runtime for image classification, segmentation, and object detection neural networks; software development kits (SDKs) for building software applications ; software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, and internet of things; software, firmware and hardware for edge computing, artificial intelligence, high performance computing, distributed computing, machine learning, automation controls, data collection, data analytics and internet of things; computer hardware and software for data centers for use in collecting, analyzing and reporting of computer network data; software for facilitating data transmission, data collection, data analysis, and decision-making; software for simulation, modeling and data processing for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing large-scale data, interactive visual computing, design of information graphics, and maximizing graphics processing and performance; software for use in general purpose computation, manipulation of collections of data, data analysis, image content analysis, information analysis, data transformation, data input/output, communications, speech recognition, graphics display, modeling and testing for use in the fields of artificial intelligence, deep learning, high performance computing, distributed computing, virtualization and machine learning; graphics software; downloadable computer graphics; computer software development tools; software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes; software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software; software development kits (SDKs); software for operating artificial intelligence; software platforms for artificial intelligence; artificial intelligence software; software and firmware for developing artificial intelligence applications; software for use in artificial intelligence apparatus; application programming interface (API) for artificial intelligence software applications; software for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence; application programming interface (API) for use in building software applications; software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information; simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing large-scale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance; software for use as an application programming interface (API); software for use in operating artificial intelligence platforms; software, namely, knowledge-based artificial intelligence platforms, data analytics platforms, and automation platforms; computer software for the storage of electronic data; computer software for data management, analytics and pattern and activity recognition; software using artificial intelligence and natural language processing for extracting data from unstructured and semi-structured documents, for classifying and searching documents, and for natural language processing ; computer software development tools for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization; software that assists computers in deploying parallel applications and performing parallel computations; graphics processing units (GPUS); integrated circuits; integrated circuits for enhancing graphical and video display
03/31/2020

See all trademarks and details in the Full Report.


Recession Risk

Determine whether Nvidia grew or shrank during the last recession. This is useful in estimating the financial strength and credit risk of the company. Compare how recession-proof Nvidia is relative to the industry overall. While a new recession may strike a particular industry, measuring the industry and company's robustness during the last recession estimates its ability to weather future recessions.



U.S. Industry Overview & Market Statistics:
Desktop, Laptop & Tablet Computer Manufacturing

Publisher: AnythingResearch

  • Market Size
  • Growth Rate
  • 5-Year Market Forecast
  • Average Company Size & Growth
  • Salary & Compensation Benchmarks



Market Share of Nvidia's Largest Competitors

A competitive analysis shows these companies are in the same general field as Nvidia, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
VERIFONE SYSTEMSSan Jose, CA100 
ADAFRUIT INDUSTRIESNew York, NY3 
OLEA KIOSKSCerritos, CA1 
NATURALPOINTCorvallis, OR1 
TASCENTLos Gatos, CA0 
IHSE USACranbury, NJ0 
CYBER-TECHPortland, OR0 
BIOMED SIMULATIONSan Diego, CA0 
PERLE SYSTEMSNashville, TN0 




Nearby Competitors

These companies are similar in business line and location to Nvidia. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
NVIDIASanta Clara, CA100 
SEAGATE U.S.Cupertino, CA51 
FIREEYEMilpitas, CA29 
LINEAR TECHNOLOGYMilpitas, CA23 
ARISTA NETWORKSSanta Clara, CA17 
FUJIFILM DIMATIXSanta Clara, CA9 




Future Competition: Nvidia's Fastest Growing Competitors

These companies are in the same general field as Nvidia and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Nvidia Competitors