

| Revenue | $10 - $100 million See Exact Annual Revenue |
|---|---|
| Employees | 10 - 100Exact Company Size |
| Primary Industry | 541511 Custom Computer Programming & Software Development Services |
| Additional NAICS Codes | 5417 Scientific Research & Development Services |
| Address | 7925 Jones Branch Dr., Suite 610 Mclean, VA 22102 |
| Dynamic Animations Systems | Revenue Est. ($ Million) | Growth Rate (%) | # Employees |
|---|---|---|---|
| 2025 | $10 - $100 million Details in Premium Report | ||
| 2024 | |||
| 2023 | |||
| 2021 | |||
| 2020 | |||
| 2019 | |||
|
1-Year Growth Rate: 3-Year Growth Rate (CAGR): | ![]() |
| Dynamic Animations Systems P&L | $ Millions |
|---|---|
| Revenue (Sales) | ![]() |
| Cost of Goods Sold | |
| Gross Profit | |
Operating Expenses | |
| Advertising | |
| Salaries and wages | |
| Other Operating Expenses | |
| Total Operating Expenses | |
| Operating Income | |
| EBITDA | |
| EBIT (Earnings Before Interest and Taxes) | |
| Net Profit | |
| Trademark | Date |
|---|---|
| DAS WWW.D-A-S.COM Computer game software; virtual reality game software; virtual reality computer game software and hardware for use in training and for entertainment; virtual reality software for use in training law enforcement, security and military personnel and others; computer software development tools; software development kits, namely, computer software development tools for use in creating software applications; computer software architecture for use in training law enforcement, security and military personnel and others and for use in entertainment; interactive video games of virtual reality comprised of computer hardware and software; computer hardware; computer peripherals; video game interactive remote control units; video game interactive control units comprising simulated firearms | 02/05/2009 |
| DAS Online retail store services featuring computer hardware, software and computer peripherals | 11/15/2006 |
| VICE VIRTUAL INTERACTIVE COMBAT ENVIRONMENT Computer game software; virtual reality game software; virtual reality computer game software and hardware for use in training and for entertainment; virtual reality software for use in training law enforcement, security and military personnel and others; computer software development tools; software development kits, namely, computer software development tools for use in creating software applications; computer software architecture for use in training law enforcement, security and military personnel and others and for use in entertainment; interactive video games of virtual reality comprised of computer hardware and software; computer hardware; computer peripherals; video game interactive remote control units; video game interactive control units comprising simulated firearms | 09/25/2006 |
| Company | Headquarters | Revenue ($ MM) |
|---|---|---|
| NVIDIA | Santa Clara, CA | 100 |
| INNOVA SOLUTIONS | Duluth, GA | 80 |
| COGNIZANT TECHNOLOGY SOLUTIONS U.S. | College Station, TX | 32 |
| CERNER | Kansas City, MO | 12 |
| CACI INTERNATIONAL | Reston, VA | 9 |
| WIPRO LIMITED | East Brunswick, NJ | 6 |
| SYNTEL | Troy, MI | 5 |
| GUSTO | San Francisco, CA | 4 |
| DELIV | Menlo Park, CA | 4 |
| Company | Headquarters | Revenue ($ MM) |
|---|---|---|
| SALESFORCE | Mclean, VA | 100 |
| GAINWELL TECHNOLOGIES | Mclean, VA | 26 |
| DIGITAL INTELLIGENCE SYSTEMS LLC DISYS | Mclean, VA | 18 |
| SIGNATURE COMMERCIAL SOLUTIONS | Mclean, VA | 17 |
| APPIAN | Tysons, VA | 5 |
| ALARM.COM | Tysons, VA | 4 |
| Company | Revenue ($ MM) |
|---|---|
![]() | |