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Company Profiles: Revenue, Growth, Competition

Footsteps2brilliance Revenue, Growth & Competitor Profile

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Company Awards

Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Footsteps2brilliance

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Footsteps2brilliance Fast Facts

Revenue$1 - $10 million    See Exact Annual Revenue
Employees10 - 100Exact Company Size
Primary Industry6117 Educational Support Services
Address3125 Cathedral Avenue Nw
Suite 100
Washington, DC 20008

Note: Revenues for privately held companies are statistical evaluations.


Footsteps2brilliance's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Footsteps2brilliance is classified as operating in the Educational Support Services industry, NAICS Code 6117.

Footsteps2brilliance Annual Revenue and Growth Rate

Footsteps2brilliance Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 $1 - $10 million

Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Footsteps2brilliance's revenues are gauged from an analysis of company filings.



Footsteps2brilliance's Income Statement (based on Industry Averages)

Footsteps2brilliance P&L$ Millions
Revenue (Sales) Footsteps2brilliance Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that Footsteps2brilliance is developing and marketing. Footsteps2brilliance doesn't have any recent trademark applications, indicating Footsteps2brilliance is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
CLEVER KIDS UNIVERSITY
Online interactive educational games featuring games to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts, writing, and science skills; educational consulting services, namely, consultation in the field of K-12 educational systems; educational assessment services; providing websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive formal and informal programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills accessible via computer and mobile networks; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring games and interactive learning activities to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts, writing, and science skills; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media
10/03/2017
EARLY LEARNING UNIVERSITY
Online interactive educational games; educational consulting services, namely, consultation in the field of pre-K to elementary educational systems; educational assessment services; websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring non-downloadable games and interactive learning activities containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media, all of the aforementioned services for pre-K through elementary school learning
03/30/2014
FOOTSTEPS2BRILLIANCE
Online interactive educational games; educational consulting services, namely, consultation in the field of K-12 educational systems; educational assessment services; providing websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring games and interactive learning activities; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media
09/22/2011

See all trademarks and details in the Full Report.


Market Share of Footsteps2brilliance's Largest Competitors

A competitive analysis shows these companies are in the same general field as Footsteps2brilliance, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
KELBERMAN CENTERUtica, NY100 
VANGUARD ASSET MANAGEMENT GROUPSan Juan, PR97 
MYCOMPUTERCAREER.COMINC.Holly Springs, NC82 
ASSOCIATED STUDENTS U.C.L.A.Los Angeles, CA82 
CATHOLIC CHARITABLE BUREAU OF ARCHDIOCESE OF BOSTONBoston, MA81 
PARENT CHILD INCORPORATED OF SAN ANTONIO & BEXARSan Antonio, TX78 
GRADUATION ALLIANCESalt Lake City, UT72 
MASTER FASTERMonroe, NY69 
LITERACY LABWashington, DC65 




Nearby Competitors

These companies are similar in business line and location to Footsteps2brilliance. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
LITERACY LABWashington, DC100 
NATIONAL CENTER ON EDUCATION & ECONOMYWashington, DC8 
FOOTSTEPS2BRILLIANCEWashington, DC5 
BEACON HOUSE COMMUNITY MINISTRYWashington, DC3 
CENTER FOR EDUCATION REFORMWashington, DC2 
CENTER FOR INNOVATION RESEARCH & TRANSFORMATION IN EDUCATIONWashington, DC1 




Future Competition: Footsteps2brilliance's Fastest Growing Competitors

These companies are in the same general field as Footsteps2brilliance and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Footsteps2brilliance Competitors