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Company Profiles: Revenue, Growth, Competition

Splash Damage Revenue, Growth & Competitor Profile

DBA ATHLON GAMES, INC.
Last updated:

Company Awards

Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Splash Damage

Access the complete profile.

Splash Damage Fast Facts

Revenue$1 - $10 million    See Exact Annual Revenue
Employees1 - 10Exact Company Size
Primary Industry5112 Software Publishers
Address3835 E Thousand Oaks Blvd
Ste R 354
Thousand Oaks, CA 91362

Note: Revenues for privately held companies are statistical evaluations.


Splash Damage's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Splash Damage is classified as operating in the Software Publishers industry, NAICS Code 5112.

Splash Damage Annual Revenue and Growth Rate

Splash Damage Revenue Est.
($ Million)
Growth Rate (%)# Employees
2025 $1 - $10 million

Details in Premium Report
2024
2023
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Splash Damage's revenues are gauged from an analysis of company filings.



Splash Damage's Income Statement (based on Industry Averages)

Splash Damage P&L$ Millions
Revenue (Sales) Splash Damage Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that Splash Damage is developing and marketing. Splash Damage doesn't have any recent trademark applications, indicating Splash Damage is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
ATHLON
Recorded computer software for the design, review, testing, debugging, version tracking, modification and enhancement of computer and console games; Recorded computer software for interaction and game play between two or more users; Recorded computer software for the distribution, downloading, and installation of computer and console games; Recorded computer software for the collection of third person comments and suggestions concerning computer and console games; Recorded computer software for training software development; Downloadable computer software for the design, review, testing, debugging, version tracking, modification and enhancement of computer and console games; Downloadable computer software for interaction and game play between two or more users; Downloadable computer software for the distribution, downloading, and installation of computer and console games; Downloadable computer software for the collection of third person comments and suggestions concerning computer and console games; Downloadable computer software for training software development; Computer game software; Downloadable computer game programs; computer game discs; downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs; Pre-recorded CD-ROMs, DVDs, compact discs, and video discs featuring entertainment related to films, games and music; computer game software and manuals sold as a unit; computer video game software; computer video game software and manuals sold as a unit; interactive video games; interactive computer game programs; downloadable computer game software; downloadable interactive entertainment software for playing computer games; downloadable interactive entertainment software for playing video games; headsets for use with computers; mousepads; night vision goggles; computer game software downloadable via a global computer network and wireless devices; computer game software for use on mobile and cellular phones; prerecorded media, namely, digital audio and video tapes and discs, CDs, DVDs, and optical and magneto-optical discs all featuring movies in the field of action, animation and adventure; prerecorded media, namely, digital audio and video tapes and discs, CDs, DVDs, and optical and magneto-optical discs all featuring television programs in the field of action, animation and adventure; downloadable movies featuring action, animation, adventure, drama, fantasy, science fiction, thrillers, and war provided via a video-on-demand service; prerecorded digital audio and video tapes and discs, CDs, and DVDs, all featuring music; downloadable music files; protective cases for tablet computers; decorative magnets; computer software featuring digital trading cards; digital figures, namely, downloadable computer programs featuring positionable game piece figures for use in the field of computer games; downloadable graphics featuring emoji sets; digital stickers, namely, downloadable graphics featuring digital stickers for use on portable electronic devices, mobile phones, cell phones, computers, PC tablets, and computer tablets; blank USB flash drives; battery chargers for cell phones, tablets, laptops, and other USB-enabled portable devices; cell phone cases; mouse pads; headsets, for mixed reality, virtual reality, and augmented reality; ear buds; headphones; wireless speakers; charging stations for video controllers; sunglasses
03/15/2018
ATHLON GAMES
Recorded computer software for the design, review, testing, debugging, version tracking, modification and enhancement of computer and console games; Recorded computer software for interaction and game play between two or more users; Recorded computer software for the distribution, downloading, and installation of computer and console games; Recorded computer software for the collection of third person comments and suggestions concerning computer and console games; Recorded computer software for training software development; Downloadable computer software for the design, review, testing, debugging, version tracking, modification and enhancement of computer and console games; Downloadable computer software for interaction and game play between two or more users; Downloadable computer software for the distribution, downloading, and installation of computer and console games; Downloadable computer software for the collection of third person comments and suggestions concerning computer and console games; Downloadable computer software for training software development; Computer game software; Downloadable computer game programs; computer game discs; downloadable computer game software via a global computer network and wireless devices, computer game software downloadable from a global computer network, interactive multimedia computer game program; downloadable electronic game software for use on portable electronic devices such as mobile and cellular phones, laptops, handheld computers, and tablet PCs; Pre-recorded CD-ROMs, DVDs, compact discs, and video discs featuring entertainment related to films, games and music; computer game software and manuals sold as a unit; computer video game software; computer video game software and manuals sold as a unit; interactive video games; interactive computer game programs; downloadable computer game software; downloadable interactive entertainment software for playing computer games; downloadable interactive entertainment software for playing video games; headsets for use with computers; mousepads; night vision goggles; computer game software downloadable via a global computer network and wireless devices; computer game software for use on mobile and cellular phones; prerecorded media, namely, digital audio and video tapes and discs, CDs, DVDs, and optical and magneto-optical discs all featuring movies in the field of action, animation and adventure; prerecorded media, namely, digital audio and video tapes and discs, CDs, DVDs, and optical and magneto-optical discs all featuring television programs in the field of action, animation and adventure; downloadable movies featuring action, animation, adventure, drama, fantasy, science fiction, thrillers, and war provided via a video-on-demand service; prerecorded digital audio and video tapes and discs, CDs, and DVDs, all featuring music; downloadable music files; protective cases for tablet computers; decorative magnets; computer software featuring digital trading cards; digital figures, namely, downloadable computer programs featuring positionable game piece figures for use in the field of computer games; downloadable graphics featuring emoji sets; digital stickers, namely, downloadable graphics featuring digital stickers for use on portable electronic devices, mobile phones, cell phones, computers, PC tablets, and computer tablets; blank USB flash drives; battery chargers for cell phones, tablets, laptops, and other USB-enabled portable devices; cell phone cases; mouse pads; headsets, for mixed reality, virtual reality, and augmented reality; ear buds; headphones; wireless speakers; charging stations for video controllers; sunglasses
03/15/2018

See all trademarks and details in the Full Report.


Market Share of Splash Damage's Largest Competitors

A competitive analysis shows these companies are in the same general field as Splash Damage, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
MICROSOFTRedmond, WA100 
ADOBESan Jose, CA44 
VMWAREPalo Alto, CA14 
WORKDAYPleasanton, CA7 
SHOPIFY USASan Francisco, CA7 
SNAPDOCSCovina, CA4 
KRONOSLowell, MA4 
CITRIX SYSTEMSFort Lauderdale, FL4 
REYNOLDS & REYNOLDSDayton, OH4 




Nearby Competitors

These companies are similar in business line and location to Splash Damage. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
XANTWest Hills, CA100 
PLANETARTCalabasas, CA94 
ROGUE GAMESTarzana, CA52 
MAXON COMPUTERThousand Oaks, CA51 
XPDELWestlake Village, CA22 
ULTIMATE SOFTWARE SOLUTIONSNorthridge, CA19 




Other Companies at 3835 E Thousand Oaks Blvd, Thousand Oaks CA

Company HeadquartersRevenue ($ MM)
CADENCE COMMUNICATIONS & RESEARCHWestlake Village, CA100 
MTI CAPITALWestlake Village, CA58 
IN FACILITIESWestlake Village, CA0 


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Future Competition: Splash Damage's Fastest Growing Competitors

These companies are in the same general field as Splash Damage and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Splash Damage Competitors