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Company Profiles: Revenue, Growth, Competition

Thatgamecompany Revenue, Growth & Competitor Profile

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Company Awards

Fast Growing
Fastest Growing
Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Thatgamecompany

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Thatgamecompany Fast Facts

Revenue$10 - $100 million    See Exact Annual Revenue
Employees10 - 100Exact Company Size
Primary Industry541512 Computer Systems Design Services
Address1450 2nd St.
#315
Santa Monica, CA 90401

Note: Revenues for privately held companies are statistical evaluations.


Thatgamecompany's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Thatgamecompany is classified as operating in the Computer Systems Design Services industry, NAICS Code 541512.

Thatgamecompany Annual Revenue and Growth Rate

Thatgamecompany Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 $10 - $100 million

Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Thatgamecompany's revenues are gauged from an analysis of company filings.



Thatgamecompany's Income Statement (based on Industry Averages)

Thatgamecompany P&L$ Millions
Revenue (Sales) Thatgamecompany Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that Thatgamecompany is developing and marketing. Thatgamecompany's new tradmarks suggest it is investing in R&D and marketing, while expanding into new products or markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
SKY: THE TWO EMBERS
Entertainment services in the nature of an animated adventure television series; entertainment services in the nature of an animated science fiction television series; entertainment services in the nature of animated adventure motion picture films; entertainment services in the nature of animated science fiction motion picture films; entertainment services in the nature of live-action adventure television series; entertainment services in the nature of live-action science fiction television series; entertainment services in the nature of live action adventure motion picture films; entertainment services in the nature of live action science fiction motion picture films; entertainment in the nature of an on-going television series and short form non-downloadable audio-video entertainment content in the fields of action, adventure and science fiction
11/01/2023
BEFORE
Entertainment services, namely, providing temporary use of non-downloadable computer games and computer game programs; entertainment services, namely, providing temporary use of non-downloadable video games and video game programs; entertainment services, namely, providing temporary use of non-downloadable games, game programs, and game application software for computers, video game consoles, smart phones, tablets, and mobile electronic devices
08/22/2023
THATBEFOREGAME
Entertainment services, namely, providing temporary use of non-downloadable computer games and computer game programs; entertainment services, namely, providing temporary use of non-downloadable video games and video game programs; entertainment services, namely, providing temporary use of non-downloadable games, game programs, and game application software for computers, video game consoles, smart phones, tablets, and mobile electronic devices
08/22/2023

See all trademarks and details in the Full Report.


Market Share of Thatgamecompany's Largest Competitors

A competitive analysis shows these companies are in the same general field as Thatgamecompany, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
ORACLERedwood Shores, CA100 
FISERVBrookfield, WI58 
FISERV SOLUTIONSBrookfield, WI28 
SCIENCE APPLICATIONS INTERNATIONALVirginia Beach, VA27 
SAP AMERICANewtown Square, PA24 
BLOCKOakland, CA22 
EPIC SYSTEMSVerona, WI17 
UKGWeston, FL13 
PALO ALTO NETWORKSSanta Clara, CA11 




Nearby Competitors

These companies are similar in business line and location to Thatgamecompany. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
RECHARGESanta Monica, CA100 
STARTUPDEVSSanta Monica, CA66 
TIGERCONNECTSanta Monica, CA51 
CONNEXITYSanta Monica, CA42 
DEVIATION GAMESSanta Monica, CA40 
THATGAMECOMPANYSanta Monica, CA35 




Future Competition: Thatgamecompany's Fastest Growing Competitors

These companies are in the same general field as Thatgamecompany and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Thatgamecompany Competitors