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Company Profiles: Revenue, Growth, Competition

Baobab Studios Revenue, Growth & Competitor Profile

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Company Awards

Fast Growing
Fastest Growing
Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Baobab Studios

Access the complete profile.

Baobab Studios Fast Facts

Revenue$1 - $10 million    See Exact Annual Revenue
EmployeesN/AExact Company Size
Primary Industry5121 Motion Picture & Video Industries
Additional NAICS Codes51211 Movie & Video Production
Address203 Redwood Shores Pkwy
Suite 630
Redwood City, CA 94065

Note: Revenues for privately held companies are statistical evaluations.


Baobab Studios's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Baobab Studios is classified as operating in the Motion Picture & Video Industries industry, NAICS Code 5121.

Baobab Studios Annual Revenue and Growth Rate

Baobab Studios Revenue Est.
($ Million)
Growth Rate (%)# Employees
2025 $1 - $10 million

Details in Premium Report
2024
2023
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Baobab Studios's revenues are gauged from an analysis of company filings.



Baobab Studios's Income Statement (based on Industry Averages)

Baobab Studios P&L$ Millions
Revenue (Sales) Baobab Studios Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that Baobab Studios is developing and marketing. Baobab Studios doesn't have any recent trademark applications, indicating Baobab Studios is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
THE MAGIC PAINTBRUSH
Television series; entertainment services in the nature of a series of podcasts, blogs, shows, live streams, online blogs featuring online content and viewable images in the nature of dramatic, literary works, live action, animation and inspirational stories and series, accessible by television, satellite, audio, video, mobile devices, the metaverse, and computer networks including Web 3 and interactive media/platforms.
01/15/2024
WITCHVERSE
Entertainment services, namely, metaverse experiences in the nature of immersive creative exhibitions using virtual reality, artificial intelligence and software; online and online mobile gaming services in the nature of providing online computer games in a metaverse and in other virtual worlds; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes accessible in the metaverse and in other virtual worlds; Online entertainment services, namely, providing on-line, non-downloadable video gaming services in a virtual environment and metaverse platforms and augmented reality platforms; Entertainment and educational services, namely, providing entertainment and educational information in the fields of gaming and social interaction in the metaverse and other digital worlds; entertainment and educational services, namely, the presentation of seminars, programs and social entertainment events and live show performances in the metaverse and other digital worlds, in the fields of technology, non-fungible tokens (NFTs), culture, news and current events; Entertainment services and educational services, namely, providing virtual environments in which users can interact for recreational, educational, networking, shopping, leisure or entertainment purposes; entertainment services in the nature of ongoing content programming in the nature of ongoing television programs in the field of docuseries, animation, drama, comedy and variety shows; entertainment services in the nature of ongoing television program series featuring docuseries, animation, drama, comedy and variety shows; Entertainment services, namely, providing virtual environments in which users can interact with artwork, video recordings, pre-recorded films, animated films, computer screen wallpapers, images, graphics, art, and other multimedia materials for recreational, leisure, or entertainment purposes; anthology streaming services, namely, providing a continuing program and series about international cultural phenomena of witches, and connections to nature distributed via various platforms across multiple forms of transmission media
03/31/2023
INTERCATS
Entertainment services, namely, metaverse experiences in the nature of immersive creative exhibitions using virtual reality, artificial intelligence and software; online and online mobile gaming services in the nature of providing online computer games in a metaverse and in other virtual worlds; Entertainment services, namely, providing virtual environments in which users can interact for entertainment purposes accessible in the metaverse and in other virtual worlds; Online entertainment services, namely, providing on-line, non-downloadable video gaming services in a virtual environment and metaverse platforms and augmented reality platforms; Entertainment and educational services, namely, providing entertainment and educational information in the fields of gaming and social interaction in the metaverse and other digital worlds; entertainment and educational services, namely, the presentation of seminars, programs and social entertainment events and live show performances in the metaverse and other digital worlds, in the fields of technology, non-fungible tokens (NFTs), culture, news and current events; Entertainment services and educational services, namely, providing virtual environments in which users can interact for recreational, educational, networking, shopping, leisure or entertainment purposes; entertainment services in the nature of ongoing content programming in the nature of ongoing television programs in the field of docuseries, animation, drama, comedy and variety shows; entertainment services in the nature of ongoing television program series featuring docuseries, animation, drama, comedy and variety shows; Entertainment services, namely, providing virtual environments in which users can interact with artwork, video recordings, pre-recorded films, animated films, computer screen wallpapers, images, graphics, art, and other multimedia materials for recreational, leisure, or entertainment purposes
03/31/2023

See all trademarks and details in the Full Report.


Market Share of Baobab Studios's Largest Competitors

A competitive analysis shows these companies are in the same general field as Baobab Studios, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
WALT DISNEYBurbank, CA100 
BOARD OF DIRECTORS MOTION PICTURE INDUSTRY HEALTHStudio City, CA37 
AMERICAN MULTI-CINEMALeawood, KS5 
REGAL CINEMASKnoxville, TN4 
FOXCORP HOLDINGSNew York, NY4 
ALAMO DRAFTHOUSE RALEIGHAustin, TX4 




Nearby Competitors

These companies are similar in business line and location to Baobab Studios. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
PEARL STUDIOSunnyvale, CA100 
SHERPA DIGITAL MEDIARedwood City, CA76 
BAOBAB STUDIOSRedwood City, CA69 
ALCHEMY CREATIVEPacifica, CA17 
CONTENTGROOVEMenlo Park, CA13 
DANGERBRAINSan Carlos, CA8 




Other Companies at 203 Redwood Shores Pkwy, Redwood City CA

Company HeadquartersRevenue ($ MM)
BIOTRICITYRedwood City, CA100 
ADAPTIVE SPECTRUM & SIGNAL ALIGNMENTRedwood City, CA59 
CHRISTOPHER ANDREWSRedwood City, CA10 
FORTEX TECHNOLOGIESRedwood City, CA9 
WOODSIDE COUNSEL P.C.Redwood Shores, CA6 


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Future Competition: Baobab Studios's Fastest Growing Competitors

These companies are in the same general field as Baobab Studios and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Baobab Studios Competitors