IncFact
Company Profiles: Revenue, Growth, Competition

Essence Communications Revenue, Growth & Competitor Profile

DBA ESSENCE MAGAZINE
Last updated:

Company Awards

Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Essence Communications

Access the complete profile.

Essence Communications Fast Facts

Revenue$10 - $100 million    See Exact Annual Revenue
Employees100 - 500Exact Company Size
Primary Industry51112 Magazine & Periodical Publishers
Additional NAICS Codes51111 Newspaper Publishers
Address34 35th St
Suite 5a
Brooklyn, NY 11232

Note: Revenues for privately held companies are statistical evaluations.


Essence Communications's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Essence Communications is classified as operating in the Magazine & Periodical Publishers industry, NAICS Code 51112.

Essence Communications Annual Revenue and Growth Rate

Essence Communications Revenue Est.
($ Million)
Growth Rate (%)# Employees
2025 $10 - $100 million

Details in Premium Report
2024
2023
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Essence Communications's revenues are gauged from an analysis of company filings.



Essence Communications's Income Statement (based on Industry Averages)

Essence Communications P&L$ Millions
Revenue (Sales) Essence Communications Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that Essence Communications is developing and marketing. Essence Communications doesn't have any recent trademark applications, indicating Essence Communications is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
GET LIFTED
Entertainment services, namely, organizing and production of live musical performances and festivals featuring music and live presentations for entertainment, spiritual, educational and cultural purposes; Providing online, non-downloadable videos in the fields of music, the arts, entertainment, spirituality, and cultural heritage; Providing social media postings in the nature of online, non-downloadable articles, photographs, and commentary in the fields of music, the arts, entertainment, spirituality, and cultural heritage
12/27/2023
E360
Entertainment services, namely, organizing and production of live musical performances and festivals featuring music and live exhibitions for entertainment, educational and cultural purposes; Providing online, non-downloadable videos in the fields of music, the arts, entertainment and cultural heritage and achievement; Providing online non-downloadable articles, newsletters, and information guides in the fields of music, the arts, entertainment and cultural heritage and achievement; Providing a website featuring non-downloadable photographs in the fields of music, the arts, entertainment and cultural heritage and achievement; Providing websites and social media postings in the nature of online, non-downloadable articles, photographs, and commentary in the fields of music production, exhibitions of the arts, entertainment and organization of cultural heritage and achievement events; Education services, namely, providing displays and audiovisual exhibits featuring personalities, history, current events, art, music, and photography in the fields of music, the arts, and cultural heritage and achievement
10/19/2023
ESSENCE METAVERSE
Entertainment services, namely, providing online, non-downloadable virtual game pieces, avatars, emoticons, shoes, jewelry, handbags, clothing, hair ornaments, foods, musical instruments, books, sports and fitness equipment, characters, furniture, structures, environments, communities, virtual locations, virtual activities or events for use in virtual environments created for entertainment purposes; virtual reality game services provided online from a global computer network; entertainment services, namely, providing temporary use of non-downloadable interactive games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment services, namely, providing an online virtual environment in which users can interact for recreational, leisure, or entertainment purposes featuring streaming of entertainment content and live streaming of entertainment events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes featuring virtual performances and social entertainment events; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes featuring the ability to browse, accumulate, buy, sell, and trade virtual products; providing online websites and social media websites featuring non-downloadable videos in the fields of history, fashion, style, popular culture, spirituality, community development, current events, and music; entertainment services, namely, providing blogs and non-downloadable videos in the fields of history, fashion, style, popular culture, spirituality, community development, current events, and music; entertainment services, namely, providing websites in the fields of history, popular culture, community cultural development, current events news, and music
06/21/2022

See all trademarks and details in the Full Report.


Market Share of Essence Communications's Largest Competitors

A competitive analysis shows these companies are in the same general field as Essence Communications, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
RELXNew York, NY100 
MORNINGSTARChicago, IL42 
MEREDITHDes Moines, IA35 
MEREDITH OPERATIONSDes Moines, IA24 
CENVEO WORLDWIDEStamford, CT22 
ADVANCE MAGAZINE PUBLISHERSNew York, NY18 
ELI RESEARCHDurham, NC17 
L.F.P.Beverly Hills, CA11 
BLOOMBERG INDUSTRY GROUPArlington, VA9 




Nearby Competitors

These companies are similar in business line and location to Essence Communications. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
ESSENCE COMMUNICATIONSBrooklyn, NY100 
SLATE GROUPBrooklyn, NY90 
A-1 SKULL CAP CORP DBA ADIR PUBLISHINGBrooklyn, NY33 
HAMODIABrooklyn, NY22 
MEHULOL PUBLICATIONSBrooklyn, NY22 
JACOBIN FOUNDATIONBrooklyn, NY21 




Other Companies at 34 35th St, Brooklyn NY

Company HeadquartersRevenue ($ MM)
VERA INSTITUTE OF JUSTICEBrooklyn, NY100 
ALLSTATE MEDICAL SUPPLIESBrooklyn, NY19 
SAHADISBrooklyn, NY9 
AFROPUNK WORLDWIDEBrooklyn, NY0 
MARGARET ANZALONEBrooklyn, NY0 


(0.2751 s)



Future Competition: Essence Communications's Fastest Growing Competitors

These companies are in the same general field as Essence Communications and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Essence Communications Competitors