
| Revenue | $1 - $10 million See Exact Annual Revenue |
|---|---|
| Employees | 10 - 100Exact Company Size |
| Primary Industry | 6117 Educational Support Services |
| Address | 3125 Cathedral Avenue Nw Suite 100 Washington, DC 20008 |
| Footsteps2brilliance | Revenue Est. ($ Million) | Growth Rate (%) | # Employees |
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| 2025 | $1 - $10 million Details in Premium Report | ||
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| Footsteps2brilliance P&L | $ Millions |
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| Trademark | Date |
|---|---|
| CLEVER KIDS UNIVERSITY Online interactive educational games featuring games to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts, writing, and science skills; educational consulting services, namely, consultation in the field of K-12 educational systems; educational assessment services; providing websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive formal and informal programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills accessible via computer and mobile networks; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring games and interactive learning activities to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts, writing, and science skills; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media | 10/03/2017 |
| EARLY LEARNING UNIVERSITY Online interactive educational games; educational consulting services, namely, consultation in the field of pre-K to elementary educational systems; educational assessment services; websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring non-downloadable games and interactive learning activities containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media, all of the aforementioned services for pre-K through elementary school learning | 03/30/2014 |
| FOOTSTEPS2BRILLIANCE Online interactive educational games; educational consulting services, namely, consultation in the field of K-12 educational systems; educational assessment services; providing websites featuring educational programs for students and their parents and teachers, namely, providing online instruction in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; interactive learning website, namely, providing on-line interactive children's stories, providing interactive play areas, interactive student assessments, interactive teacher and parent communication of best educational practices, and educational content for pre-K and elementary students and their teachers and parents to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; education services, namely, interactive programs featuring fictional characters in stories to advance the learning of children in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; incentive award programs to encourage students to learn and achieve academic and learning goals; entertainment services, namely, providing online computer games containing early learning and elementary school content to develop reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills; entertainment services, namely, providing websites featuring games and interactive learning activities; educational services, namely, an educational multimedia program series in the fields of reasoning, critical thinking skills, creativity, mathematics, reading/language arts and science skills distributed via various platforms across multiple forms of transmission media | 09/22/2011 |
| Company | Headquarters | Revenue ($ MM) |
|---|---|---|
| KELBERMAN CENTER | Utica, NY | 100 |
| VANGUARD ASSET MANAGEMENT GROUP | San Juan, PR | 97 |
| MYCOMPUTERCAREER.COMINC. | Holly Springs, NC | 82 |
| ASSOCIATED STUDENTS U.C.L.A. | Los Angeles, CA | 82 |
| CATHOLIC CHARITABLE BUREAU OF ARCHDIOCESE OF BOSTON | Boston, MA | 81 |
| PARENT CHILD INCORPORATED OF SAN ANTONIO & BEXAR | San Antonio, TX | 78 |
| GRADUATION ALLIANCE | Salt Lake City, UT | 72 |
| MASTER FASTER | Monroe, NY | 69 |
| LITERACY LAB | Washington, DC | 65 |
| Company | Headquarters | Revenue ($ MM) |
|---|---|---|
| LITERACY LAB | Washington, DC | 100 |
| NATIONAL CENTER ON EDUCATION & ECONOMY | Washington, DC | 8 |
| FOOTSTEPS2BRILLIANCE | Washington, DC | 5 |
| BEACON HOUSE COMMUNITY MINISTRY | Washington, DC | 3 |
| CENTER FOR EDUCATION REFORM | Washington, DC | 2 |
| CENTER FOR INNOVATION RESEARCH & TRANSFORMATION IN EDUCATION | Washington, DC | 1 |
| Company | Revenue ($ MM) |
|---|---|
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