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Company Profiles: Revenue, Growth, Competition

GAMESTOP Revenue, Growth & Competitor Profile

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Company Profile & Annual Report for Gamestop

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Gamestop Fast Facts

RevenueOver $500 million    See Exact Annual Revenue
EmployeesOver 1,000Exact Company Size
Primary Industry453 Miscellaneous Store Retailers
Additional NAICS Codes443142 Radio, Television & Electronics Stores
551112 Offices of Other Holding Companies
Address625 Westport Parkway
Grapevine, TX 76051

gamestop.com


Gamestop's annual revenues are over $500 million (see exact revenue data) and has over 1,000 employees. It is classified as operating in the Miscellaneous Store Retailers industry.


Gamestop's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?

Gamestop is a publicly traded company on NYQ using the ticker symbol GME. Detailed information on company financials and operating reports can be found here: NYQ: GME



Gamestop Annual Revenue and Growth Rate

Gamestop Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Gamestop's revenues are gauged from an analysis of company filings.



Trademark Applications

Trademark applications show the products and services that Gamestop is developing and marketing. Gamestop's new tradmarks suggest it is investing in R&D and marketing, while expanding into new products or markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
STYLIZED FORWARD AND BACKWARD LETTER "C"
Electronic cables for electronic transmission; optical cables for optical signal transmission; cables in the nature of electric cables; electric cables; communications controllers in the nature of downloadable software for monitoring and controlling communication between computers and automated machines systems; computer keyboard controllers; electronic controllers in the nature of electrical controllers, power controllers and ethernet controllers; memory controllers for use with computers in the nature of electrical controllers, power controllers, and ethernet controllers; mouse controllers in the nature of computer cursor control devices, namely, computer mice not adapted for use in playing video games; communications headsets for use with computers; sound receiving headsets for use with computers; electronic remote controls for radios, televisions and stereos; battery boxes; battery packs; batteries; chargers for electric batteries; electric apparatus for charging batteries in the nature of battery charge devices; power packs in the nature of battery packs; computer memories, memory expansion cards, and handheld external computer hard drives for use with electronic games of all kinds; wired earbuds; mouse pads; computer keyboards and keyboards for mobile phones; wireless charging stands for headphones; cooling stands specially adapted for use with computers; protective cases for tablet computers; protective cases for mobile phones; battery cases; gaming headsets, namely, headsets for virtual reality games.
11/30/2023
CANDYCON
Electronic cables for electronic transmission; optical cables for optical signal transmission; cables in the nature of electric cables; electric cables; communications controllers in the nature of downloadable software for monitoring and controlling communication between computers and automated machines systems; computer keyboard controllers; electronic controllers in the nature of electrical controllers, power controllers and ethernet controllers; memory controllers for use with computers in the nature of electrical controllers, power controllers, and ethernet controllers; mouse controllers in the nature of computer cursor control devices, namely, computer mice not adapted for use in playing video games; communications headsets for use with computers; sound receiving headsets for use with computers; electronic remote controls for radios, televisions and stereos; battery boxes; battery packs; batteries; chargers for electric batteries; electric apparatus for charging batteries in the nature of battery charge devices; power packs in the nature of battery packs; computer memories, memory expansion cards, and handheld external computer hard drives for use with electronic games of all kinds; wired earbuds; mouse pads; computer keyboards and keyboards for mobile phones; wireless charging stands for headphones; cooling stands specially adapted for use with computers; protective cases for tablet computers; protective cases for mobile phones; battery cases; gaming headsets, namely, headsets for virtual reality games
11/28/2023
GAMESTOP PROTECT
Providing extended warranties and product protection plans for maintenance, repair, installation and updating of smartphones and consumer electronic devices
10/10/2023

See all trademarks and details in the Full Report.


Recession Risk

Determine whether Gamestop grew or shrank during the last recession. This is useful in estimating the financial strength and credit risk of the company. Compare how recession-proof Gamestop is relative to the industry overall. While a new recession may strike a particular industry, measuring the industry and company's robustness during the last recession estimates its ability to weather future recessions.



U.S. Industry Overview & Market Statistics:
Miscellaneous Store Retailers

Publisher: AnythingResearch

  • Market Size
  • Growth Rate
  • 5-Year Market Forecast
  • Average Company Size & Growth
  • Salary & Compensation Benchmarks



Market Share of Gamestop's Largest Competitors

A competitive analysis shows these companies are in the same general field as Gamestop, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
PETSMARTPhoenix, AZ100 
MAUI VARIETIESHonolulu, HI52 
GAMESTOPGrapevine, TX51 
PETCO ANIMAL SUPPLIESSan Antonio, TX50 
BJS WHOLESALE CLUBMarlborough, MA47 
OFFICE DEPOTBoca Raton, FL46 
WILLIAMS- SONOMASan Francisco, CA44 
USR PARENTFramingham, MA44 
HFT HOLDINGSCalabasas, CA34 




Nearby Competitors

These companies are similar in business line and location to Gamestop. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
GAMESTOPGrapevine, TX100 
EARTHBOUND TRADINGGrapevine, TX3 
AMERI-FABWeatherford, TX0 
TRADE GROUPGrapevine, TX0 
R & G SUPPLYEuless, TX0 
DAIQUIRI DEPOTArlington, TX0 




Future Competition: Gamestop's Fastest Growing Competitors

These companies are in the same general field as Gamestop and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Gamestop Competitors