Orange Comet Revenue, Growth & Competitor Profile

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Company Awards

VC / Private Equity
Venture Capital / Private Equity
Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Orange Comet

Access the complete profile.

Orange Comet Fast Facts

Revenue$10 - $100 million    See Exact Annual Revenue
Employees10 - 100Exact Company Size
Primary Industry51821 Data Centers & Hosting Services
Address1800 Century Park East Suite 1600
Los Angeles, CA 90067

Note: Revenues for privately held companies are statistical evaluations.


Orange Comet's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • Orange Comet is classified as operating in the Data Centers & Hosting Services industry, NAICS Code 51821.

Orange Comet Annual Revenue and Growth Rate

Orange Comet Revenue Est.
($ Million)
Growth Rate (%)# Employees
2025 $10 - $100 million

Details in Premium Report
2024
2023
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Orange Comet's revenues are gauged from an analysis of company filings.



Orange Comet's Income Statement (based on Industry Averages)

Orange Comet P&L$ Millions
Revenue (Sales) Orange Comet Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Investor Activity

Orange Comet has actively raised capital from investors. These investors may include private investors, venture capital firms, or other investment vehicles.

Date Investors Percent Raised Target Size
January 5, 2024 2 36%$18 MM
Complete list of funding rounds and total amounts in the Company Report




Trademark Applications

Trademark applications show the products and services that Orange Comet is developing and marketing. Orange Comet doesn't have any recent trademark applications, indicating Orange Comet is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
ORANGE COMET
Non-downloadable computer software for online use relating to contests, giveaways, games, prizes, augmented reality games, interactive entertainment and mixed reality interactive entertainment, content, and experiences, namely, games involving non-fungible tokens; Entertainment services, namely, providing contests, giveaways, games, prizes, augmented reality games, interactive entertainment and mixed reality interactive entertainment involving non-fungible tokens; Entertainment services, namely, providing online virtual reality, augmented reality, and mixed reality environments, namely, contests, giveaways, games, prizes, augmented reality games, interactive entertainment and mixed reality interactive entertainment, content, and experiences, namely, games involving non-fungible tokens; Augmented reality video production for entertainment purposes; Virtual reality video production for entertainment purposes; Multimedia entertainment production and publishing services; Production and distribution of films, motion pictures, radio, television and web programs; Production and post-production of multimedia entertainment content; providing non-downloadable movies, television shows, webcasts, audiovisual, and multimedia works via the internet; Production of virtual reality, augmented reality and mixed reality video for entertainment purposes; Providing information about online computer games and video games via the internet and other communications networks
02/28/2023
CØRRUPTED
Prerecorded digital media software featuring non-fungible tokens relating to bots, avatars, artistic images, original art, photographic images, photography, videos and video images and segments, collector items and consumer items, and rights to other transactions; Downloadable software for use in connection with mixed reality and mixed virtual and tangible goods; wearable peripherals for use via computers, tablet computers, mobile devices and mobile and smart telephones in the nature of digital representations of clothing and other accessories for use with avatars; Downloadable computer software for use with modification and digital representations associated with non-fungible tokens and non-fungible token rights and ownership in the nature of digital wearables; Downloadable computer software for use with modifications and digital representations of non-fungible tokens, rewards and other digital items, and digital representations associated with non-fungible tokens and non-fungible token rights and ownership; downloadable computer software for providing and receiving alerts, messages, emails, and reminders; Downloadable computer software for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; Downloadable computer software for creating accounts and maintaining and managing information about transactions on distributed ledgers and peer to peer networks; Downloadable computer software for using and use in connection with video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for consisting of video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for using and use in connection with artificial intelligence and artificial intelligence applications via the internet, blockchain or other network; Downloadable computer software for providing and receiving alerts, messages, emails, and reminders; Downloadable computer software for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; Downloadable computer software for creating accounts and maintaining and managing information about transactions on distributed ledgers and peer to peer networks; Downloadable computer software for using and use in connection with video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for using and use in connection with artificial intelligence and artificial intelligence applications via the internet, blockchain or other network; Downloadable multimedia files containing text, audio and video relating to sports memorabilia, entertainment industry memorabilia, music, sound recordings, artwork, artistic images, original art, photographic images, photography, videos and video images and segments, collector items and consumer items, contests, competitions, rewards, and rights to other transactions authenticated by non-fungible tokens; Eyewear; Sunglasses
02/28/2023
CR
Prerecorded digital media software featuring non-fungible tokens relating to bots, avatars, artistic images, original art, photographic images, photography, videos and video images and segments, collector items and consumer items, and rights to other transactions; Downloadable software for use in connection with mixed reality and mixed virtual and tangible goods; wearable peripherals for use via computers, tablet computers, mobile devices and mobile and smart telephones in the nature of digital representations of clothing and other accessories for use with avatars; Downloadable computer software for use with modification and digital representations associated with non-fungible tokens and non-fungible token rights and ownership in the nature of digital wearables; Downloadable computer software for use with modifications and digital representations of non-fungible tokens, rewards and other digital items, and digital representations associated with non-fungible tokens and non-fungible token rights and ownership; downloadable computer software for providing and receiving alerts, messages, emails, and reminders; Downloadable computer software for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; Downloadable computer software for creating accounts and maintaining and managing information about transactions on distributed ledgers and peer to peer networks; Downloadable computer software for using and use in connection with video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for consisting of video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for using and use in connection with artificial intelligence and artificial intelligence applications via the internet, blockchain or other network; Downloadable computer software for providing and receiving alerts, messages, emails, and reminders; Downloadable computer software for recording, organizing, transmitting, manipulating, reviewing, and receiving text, data, audio, image and digital files and display screens; Downloadable computer software for creating accounts and maintaining and managing information about transactions on distributed ledgers and peer to peer networks; Downloadable computer software for using and use in connection with video games, virtual reality environments, augmented reality environments, computer games, interactive multimedia games, and mixed reality games via the internet, blockchain or other network; Downloadable computer software for using and use in connection with artificial intelligence and artificial intelligence applications via the internet, blockchain or other network; Downloadable multimedia files containing text, audio and video relating to sports memorabilia, entertainment industry memorabilia, music, sound recordings, artwork, artistic images, original art, photographic images, photography, videos and video images and segments, collector items and consumer items, contests, competitions, rewards, and rights to other transactions authenticated by non-fungible tokens; Eyewear; Sunglasses
02/28/2023

See all trademarks and details in the Full Report.


Market Share of Orange Comet's Largest Competitors

A competitive analysis shows these companies are in the same general field as Orange Comet, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
UBER TECHNOLOGIESSan Francisco, CA100 
CONDUENT BUSINESS SERVICESFlorham Park, NJ31 
AUTOMATIC DATA PROCESSINGRoseland, NJ29 
SOCIOS BUENOSAtlanta, GA12 
BROADRIDGE FINANCIAL SOLUTIONSNew Hyde Park, NY11 
STRATEGIC LIMITED PARTNERSGrapevine, TX10 
EXPERIAN INFORMATION SOLUTIONSCosta Mesa, CA8 
HUBSPOTCambridge, MA6 
ROKUSan Jose, CA4 




Nearby Competitors

These companies are similar in business line and location to Orange Comet. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
MAGNITELos Angeles, CA100 
AXS GROUPLos Angeles, CA34 
PROSEARCH STRATEGIESLos Angeles, CA21 
TOPOGRAPHY HEALTHLos Angeles, CA15 
CINEDIGMLos Angeles, CA14 
ENTOSLos Angeles, CA10 


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Future Competition: Orange Comet's Fastest Growing Competitors

These companies are in the same general field as Orange Comet and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Orange Comet Competitors