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Company Profiles: Revenue, Growth, Competition

Activision Blizzard Revenue, Growth & Competitor Profile

DBA ACTIVISION PUBLISHING, INC.
Last updated:

Company Awards

Fast Growing
Fastest Growing
Big Fish
Big Fish
Brain Power (IP)
Patent/Trademark IP
 

Company Profile & Annual Report for Activision Blizzard

Access the complete profile.

Activision Blizzard Fast Facts

RevenueOver $500 million    See Exact Annual Revenue
EmployeesOver 1,000Exact Company Size
Primary Industry3343 Audio & Video Equipment Manufacturing
Address3100 Ocean Park Blvd.
Santa Monica, CA 90405

activisionblizzard.com


Activision Blizzard's annual revenues are Over $500 million (see exact revenue data) and has Over 1,000 employees. It is classified as operating in the Audio & Video Equipment Manufacturing industry.


Activision Blizzard's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?

Activision Blizzard is a publicly traded company on using the ticker symbol ATVI. Detailed information on company financials and operating reports can be found here: : ATVI



Activision Blizzard Annual Revenue and Growth Rate

Activision Blizzard Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 Over $500 million

Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: Activision Blizzard's revenues are gauged from an analysis of company filings.



Trademark Applications

Trademark applications show the products and services that Activision Blizzard is developing and marketing. Activision Blizzard doesn't have any recent trademark applications, indicating Activision Blizzard is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
SSS
Entertainment services, namely, providing on-line computer games; Entertainment services, namely, providing on-line video games; entertainment services, namely, providing on-line interactive multiplayer video games; entertainment services, namely, providing temporary use of non-downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games provided via the internet; production of video and computer game software
11/29/2021
SOLID STATE STUDIOS
Entertainment services, namely, providing on-line computer games; entertainment services, namely, providing on-line video games; entertainment services, namely, providing on-line interactive multiplayer video games; entertainment services, namely, providing temporary use of non-downloadable computer and video games; entertainment services, namely, providing temporary use of on-line non-downloadable electronic games that may be accessed via a global computer network; entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games provided via the internet; production of video and computer game software
11/17/2021
CALL OF DUTY VANGUARD
Entertainment services, namely, providing on-line computer games; entertainment services, namely, providing on-line video games; entertainment services, namely, providing on-line interactive multiplayer video games; entertainment services, namely, providing temporary use of non-downloadable computer and video games; providing on-line non-downloadable electronic games that may be accessed via a global computer network; entertainment services, namely, arranging and conducting of competitions in the field of electronic games; providing online news and information in the field of electronic games; gaming services in the nature of conducting online computer game tournaments
11/11/2021

See all trademarks and details in the Full Report.


Recession Risk

Determine whether Activision Blizzard grew or shrank during the last recession. This is useful in estimating the financial strength and credit risk of the company. Compare how recession-proof Activision Blizzard is relative to the industry overall. While a new recession may strike a particular industry, measuring the industry and company's robustness during the last recession estimates its ability to weather future recessions.



Market Share of Activision Blizzard's Largest Competitors

A competitive analysis shows these companies are in the same general field as Activision Blizzard, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
ACTIVISION BLIZZARDSanta Monica, CA100 
LG ELECTRONICS USAEnglewood Cliffs, NJ48 
ARISTOCRAT TECHNOLOGIESLas Vegas, NV36 
BOSEFramingham, MA19 
SNAP ONELehi, UT17 
GOPROSan Mateo, CA14 
TECHNICOLOR USACulver City, CA12 
SHURENiles, IL12 
BIAMP SYSTEMSBeaverton, OR12 




Nearby Competitors

These companies are similar in business line and location to Activision Blizzard. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
ACTIVISION BLIZZARDSanta Monica, CA100 
PRESTON CINEMA SYSTEMSSanta Monica, CA0 
8DIO PRODUCTIONSSanta Monica, CA0 




Future Competition: Activision Blizzard's Fastest Growing Competitors

These companies are in the same general field as Activision Blizzard and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
Activision Blizzard Competitors