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Company Profiles: Revenue, Growth, Competition

GoPro Revenue, Growth & Competitor Profile

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Company Profile & Annual Report for GoPro

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GoPro Fast Facts

RevenueOver $500 million    See Exact Annual Revenue
Employees500 - 1,000Exact Company Size
Primary Industry3343 Audio & Video Equipment Manufacturing
Address3025 Clearview Way
San Mateo, CA 94402



GoPro's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?
    • GoPro is classified as operating in the Audio & Video Equipment Manufacturing industry, NAICS Code 3343.

GoPro is a publicly traded company on NMS using the ticker symbol GPRO. Detailed information on company financials and operating reports can be found here: NMS: GPRO



GoPro Annual Revenue and Growth Rate

GoPro Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 Over $500 million

Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: GoPro's revenues are gauged from an analysis of company filings.



Investor Activity

GoPro has actively raised capital from investors. These investors may include private investors, venture capital firms, or other investment vehicles.

Date Investors Percent Raised Target Size
September 22, 2010 2 100%$0 MM
Complete list of funding rounds and total amounts in the Company Report




Trademark Applications

Trademark applications show the products and services that GoPro is developing and marketing. GoPro doesn't have any recent trademark applications, indicating GoPro is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
GUMBY
Camera accessories, namely, mounts, smart mounts, straps, rigs, holders, harnesses, brackets; related equipment for holding, mounting, positioning and maneuvering cameras, namely, stabilizers and harnesses; none of the foregoing intended for use as or in connection with children's toys
06/17/2022
RELIVE REALITY
Cameras; digital cameras; spherical and immersive photo and video capture cameras; cameras for producing 180, 360 and ultra-wide views; panoramic cameras; apparatus for recording, transmission, processing and reproduction of images, video, and sound; spherical and immersive apparatus for recording, transmission, processing and reproduction of images, video, and sound; image and video recording and reproducing apparatus for creating immersive electronic environments and experiences; power solutions, namely, batteries, power adapters, and chargers for spherical, panoramic and immersive photo and video capture cameras; selfie sticks, namely, hand-held camera monopods; camera fixing bands specially adapted for cameras and for transporting and affixing cameras, namely, head bands, camera straps, shoulder bands, and chest bands; mounting brackets for cameras; mounting bases for cameras; camera mounts in the nature of clamps for cameras; floats specially adapted for cameras to keep cameras above water; hand grips adapted for cameras incorporating floats; cases and bags for photographic apparatus; waterproof and non-waterproof protective cases for cameras; protective lens covers for cameras; protective films adapted for camera screens; camera windshields made of foam, namely, environmental enclosures in the nature of structures specially adapted to hold and protect cameras from outdoor elements; filters for photographic equipment, namely, camera filters; electric wires and cables for camera electricity mains; structural parts and accessories of all the above named apparatus and instruments, namely, special camera enclosures, camera housings, camera straps, camera mounting devices, smart camera mounts, rigs used as wire connectors, camera holders in the nature of camera mounts, camera harnesses specially adapted for holding electronic devices in the nature of cameras, tripods, adapter rings specially adapted for cameras that enable cameras to be connected to camera accessories, clothing, and sports gear, remote controls for cameras, microphones, SD memory cards; central array boards consisting of computer hardware and downloadable software used for operating spherical, panoramic and immersive photo and video capture cameras; custom camera hardware solutions, namely, camera lenses, batteries, and wireless transmitters; custom integrated platform solutions, namely, downloadable software tools and software applications to support spherical, panoramic and immersive photo and video content; downloadable data conversion software for transforming video and images into immersive user experiences; downloadable computer software for video creation, production and editing; downloadable software tools for image editing and video editing; downloadable software used to access a library of digital videos for access, viewing, sharing, and use in creating additional videos; downloadable software that enables users to create, produce, edit and share videos using digital images, photos, text, graphics, music, audio, video clips, and multimedia content; downloadable computer software for taking, capturing, managing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, commenting on, transmitting and displaying spherical, panoramic and immersive photo and video content; downloadable computer software and software applications for use in uploading, downloading, editing, storing, distributing and sharing photographic and video content via global and local computer networks and via mobile devices; downloadable multimedia content featuring user generated images and videos related to topics of general interest
11/24/2020
MURAL
Downloadable computer software that enables users to edit and share videos and digital images captured with personal portable cameras, sold exclusively as a feature of other software specially adapted for use with such images and videos; none of the foregoing operating in real time or asynchronously, and none of the foregoing for use in connection with software for workplace and group collaboration, business planning, or business productivity
04/27/2020

See all trademarks and details in the Full Report.


Market Share of GoPro's Largest Competitors

A competitive analysis shows these companies are in the same general field as GoPro, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
ACTIVISION BLIZZARDSanta Monica, CA100 
LG ELECTRONICS USAEnglewood Cliffs, NJ48 
ARISTOCRAT TECHNOLOGIESLas Vegas, NV36 
BOSEFramingham, MA19 
SNAP ONELehi, UT17 
GOPROSan Mateo, CA14 
TECHNICOLOR USACulver City, CA12 
SHURENiles, IL12 
BIAMP SYSTEMSBeaverton, OR12 




Nearby Competitors

These companies are similar in business line and location to GoPro. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
GOPROSan Mateo, CA100 
POWERTRONIXFoster City, CA2 
PLATO SYSTEMSSan Mateo, CA1 
AVEGANTSan Mateo, CA1 
FORTASA MEMORY SYSTEMSSan Mateo, CA0 
EDISON LABSSan Mateo, CA0 




Future Competition: GoPro's Fastest Growing Competitors

These companies are in the same general field as GoPro and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
GoPro Competitors