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Company Profiles: Revenue, Growth, Competition

NATIONAL ENTERTAINMENT COLLECTIBLES ASSOCIATION Revenue, Growth & Competitor Profile

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Fast Growing
Fastest Growing
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Big Fish
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Patent/Trademark IP
 

Company Profile & Annual Report for National Entertainment Collectibles Association

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National Entertainment Collectibles Association Fast Facts

Revenue$100 - $500 million    See Exact Annual Revenue
Employees100 - 500Exact Company Size
Primary Industry42392 Toy & Hobby Goods & Supplies Merchant Wholesalers
Additional NAICS Codes42391 Sporting & Recreational Goods & Supplies Merchant Wholesalers
Address603 Sweetland Avenue
Hillside, NJ 07205

necaonline.com
Note: Revenues for privately held companies are statistical evaluations.


National Entertainment Collectibles Association's annual revenues are $100-$500 million (see exact revenue data) and has 100-500 employees. It is classified as operating in the Toy & Hobby Goods & Supplies Merchant Wholesalers industry.


National Entertainment Collectibles Association's Annual Report & Profile shows critical firmographic facts:
  • What is the company's size? (Annual sales and employees)
  • What industry is the company in?

National Entertainment Collectibles Association Annual Revenue and Growth Rate

National Entertainment Collectibles Association Revenue Est.
($ Million)
Growth Rate (%)# Employees
2023 Details in Premium Report
2022
2021
2020
2019


1-Year Growth Rate:
3-Year Growth Rate (CAGR):
Premium Report

Note: National Entertainment Collectibles Association's revenues are gauged from an analysis of company filings.



National Entertainment Collectibles Association's Income Statement (based on Industry Averages)

$ Millions
(Industry Average)
National Entertainment Collectibles Association Revenue (Sales) National Entertainment Collectibles Association Premium Report
Cost of Goods Sold
Gross Profit

Operating Expenses
Advertising
Salaries and wages
Other Operating Expenses
Total Operating Expenses
Operating Income
EBITDA
EBIT (Earnings Before Interest and Taxes)
Net Profit
 


Trademark Applications

Trademark applications show the products and services that National Entertainment Collectibles Association is developing and marketing. National Entertainment Collectibles Association doesn't have any recent trademark applications, indicating National Entertainment Collectibles Association is focusing on its existing business rather than expanding into new products and markets. Trademarks may include brand names, product names, logos and slogans.

Trademark Date
HUBSNAPS
Collectible miniature toys
07/06/2015
POP GOES THE SHOP!
On-line retail store services featuring movies, books, music, toys, games, consumer electronics, licensed consumer goods, and general consumer goods; Retail stores featuring movies, books, music, toys, games, consumer electronics, licensed consumer goods, and general consumer goods
03/31/2015
PIPSTERS
collectible miniature toy figures and accessories therefor
02/26/2014

See all trademarks and details in the Full Report.


Recession Risk

Determine whether National Entertainment Collectibles Association grew or shrank during the last recession. This is useful in estimating the financial strength and credit risk of the company. Compare how recession-proof National Entertainment Collectibles Association is relative to the industry overall. While a new recession may strike a particular industry, measuring the industry and company's robustness during the last recession estimates its ability to weather future recessions.



U.S. Industry Overview & Market Statistics:
Toy & Hobby Goods & Supplies Merchant Wholesalers

Publisher: AnythingResearch

  • Market Size
  • Growth Rate
  • 5-Year Market Forecast
  • Average Company Size & Growth
  • Salary & Compensation Benchmarks



Market Share of National Entertainment Collectibles Association's Largest Competitors

A competitive analysis shows these companies are in the same general field as National Entertainment Collectibles Association, even though they may not compete head-to-head. These are the largest companies by revenue. However, they may not have the largest market share in this industry if they have diversified into other business lines. The "Competition" section of a business plan or investment memorandum would start by analyzing the information about these companies. Competitive advantage comes from offering better pricing or superior products/service.

Company HeadquartersRevenue ($ MM)
NINTENDO OF AMERICARedmond, WA100 
JAZWARESSunrise, FL65 
POKEMON COMPANY INTERNATIONALBellevue, WA62 
MGA ENTERTAINMENTChatsworth, CA51 
ASMODEE NORTH AMERICARoseville, MN34 
TOMY INTERNATIONALDyersville, IA30 
JACENT STRATEGIC MERCHANDISINGHuntingdon Valley, PA26 
JAKKS PACIFICSanta Monica, CA24 
EXCELL MARKETING LCDes Moines, IA24 




Nearby Competitors

These companies are similar in business line and location to National Entertainment Collectibles Association. While some companies compete with neighboring businesses for customers, other companies may compete to attract skilled employees.

Company HeadquartersRevenue ($ MM)
NATIONAL ENTERTAINMENT COLLECTIBLES ASSOCIATIONHillside, NJ100 
DONJON MARINEHillside, NJ99 
BUSINESS FURNITUREElizabeth, NJ18 
F D R HITCHESRoselle Park, NJ16 
CARL F. EWIGElizabeth, NJ15 
WEST SIDE PLUMBING SUPPLYHillside, NJ12 
VMG GROUPRoselle, NJ9 
PROFESSIONAL PRODUCT RESEARCHElizabeth, NJ8 
LANCA SALESHillside, NJ8 
ARCO TRADINGHillside, NJ8 




Future Competition: National Entertainment Collectibles Association's Fastest Growing Competitors

These companies are in the same general field as National Entertainment Collectibles Association and are rapidly expanding. Companies may grow organically or through acquisition. In some cases apparently high growth rates may be caused by data that weren't available in previous years.

CompanyRevenue ($ MM)
National Entertainment Collectibles Association Competitors